prophet118
05-27-2005, 05:51 AM
so far its going swimmingly..lol
i dont have the actual game stats up just yet, but i do have most of the descriptions of stuff im converting, i am striving to make sure i dont upset the balance of the game..lol
Manipulations
Animation
This powers allows the wielder the bizarre ability to animate inanimate objects, this power does not work directly on living matter.
Invulnerability
This power is thought to be only a myth, although there is no shortage of proof. The person would be immune to all but the most powerful attacks, although typically there is something that will harm him.
Ka Armor
This power allows the user to actually use his Ka to throw a suit of armor around himself, this power must be activated, and is not reflexive. Each point of Ka invested in the Ka Armor grants the user an extra 1D to his body points (although these points are separate from his own real body points) these are ablative and will decrease as damage is taken/.
Example: John Aerlyn (Dark Eagle) invest 3 points of Ka, he then rolls 3D getting a 5,4,1 he adds 10 to his effective body points.
Vibration
This power allows the person to vibrate parts (or all) of his body at extreme speeds, also this power allows for the person to transfer the vibration to objects. A person could level a building, if given enough time.
Controlling
Animal Abilities
This power allows the person to take on the aspects of animals, but not to become them, typically there is a preset animal when this power is gained
D100 (rolled when power is first gained)
1-10: Mammal (Small Mammal)
11-20: Mammal (Large mammal)
21-30: Fish (or small aquatic animal)
31-40: Fish (Large aquatic animal)
41-50: Reptile (Small)
51-60: Reptile (Large)
61-70: Bird (Small)
71-80: Bird (Large)
81-90: Other (Small)
91-100: Other (Large)
Control Kinetic Energy
This power allows for the user to steal the kinetic energy of objects or people, or use the energy they expend to increase his own power (in the form of physical melee attacks). If hit by an object/being the controller may try and gather the energy from the attack into himself, thus rendering the attack all but useless.
Deadly Touch
This amazing power allows for the user to be able to touch something, and cause it to feel tremendous pain, this power allows for some level of control over another persons nervous system, as they can cause their targets to be blinded, feel intense pain, and in some cases even death.
Enhancement:
Pleasure/Pain: can cause both pleasure and pain with but a touch
Mechano Link
Slow Motion Control
Other Enhancements
Body Weaponry
This is an enhancement of Body Manipulation that allows for real weapons to be formed from the body, instead of boney weaponry, these are metal.
Immovability
This is an ability granted by way of super strength nearly all attempts to knock back the person simply fail.
i dont have the actual game stats up just yet, but i do have most of the descriptions of stuff im converting, i am striving to make sure i dont upset the balance of the game..lol
Manipulations
Animation
This powers allows the wielder the bizarre ability to animate inanimate objects, this power does not work directly on living matter.
Invulnerability
This power is thought to be only a myth, although there is no shortage of proof. The person would be immune to all but the most powerful attacks, although typically there is something that will harm him.
Ka Armor
This power allows the user to actually use his Ka to throw a suit of armor around himself, this power must be activated, and is not reflexive. Each point of Ka invested in the Ka Armor grants the user an extra 1D to his body points (although these points are separate from his own real body points) these are ablative and will decrease as damage is taken/.
Example: John Aerlyn (Dark Eagle) invest 3 points of Ka, he then rolls 3D getting a 5,4,1 he adds 10 to his effective body points.
Vibration
This power allows the person to vibrate parts (or all) of his body at extreme speeds, also this power allows for the person to transfer the vibration to objects. A person could level a building, if given enough time.
Controlling
Animal Abilities
This power allows the person to take on the aspects of animals, but not to become them, typically there is a preset animal when this power is gained
D100 (rolled when power is first gained)
1-10: Mammal (Small Mammal)
11-20: Mammal (Large mammal)
21-30: Fish (or small aquatic animal)
31-40: Fish (Large aquatic animal)
41-50: Reptile (Small)
51-60: Reptile (Large)
61-70: Bird (Small)
71-80: Bird (Large)
81-90: Other (Small)
91-100: Other (Large)
Control Kinetic Energy
This power allows for the user to steal the kinetic energy of objects or people, or use the energy they expend to increase his own power (in the form of physical melee attacks). If hit by an object/being the controller may try and gather the energy from the attack into himself, thus rendering the attack all but useless.
Deadly Touch
This amazing power allows for the user to be able to touch something, and cause it to feel tremendous pain, this power allows for some level of control over another persons nervous system, as they can cause their targets to be blinded, feel intense pain, and in some cases even death.
Enhancement:
Pleasure/Pain: can cause both pleasure and pain with but a touch
Mechano Link
Slow Motion Control
Other Enhancements
Body Weaponry
This is an enhancement of Body Manipulation that allows for real weapons to be formed from the body, instead of boney weaponry, these are metal.
Immovability
This is an ability granted by way of super strength nearly all attempts to knock back the person simply fail.